AI Insights · Timothy · April 2022
Top 5 io Games on Android in Ecuador: Q1 2022 Performance
Discover the performance trends of the top 5 io games on Android in Ecuador during Q1 2022, highlighting their weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 io games on the Android platform in Ecuador displayed varied performance trends in terms of weekly downloads, revenue, and active users. The data comes from Sensor Tower, offering detailed insights into these popular games.
Agar.io from Miniclip.com showed a notable increase in weekly downloads, peaking at 2.5K in the week of January 31 before experiencing a decline to 1.2K by the end of March. Weekly revenue for the game fluctuated, with the highest earnings of approximately $32 during the weeks of December 27 and January 31. Weekly active users saw a steady rise early in the quarter, reaching a peak of 5.5K in the week of January 31, then gradually decreasing to 4.3K by the end of March.
Snake Rivals - Fun Snake Game by Supersolid experienced consistent weekly downloads, ranging between 279 and 520 throughout the quarter. Revenue trends were relatively low, with a peak of $24 in the week of January 3. The game maintained a stable number of weekly active users, starting at 1.2K in late December and ending at just over 1K by the end of March.
Nebulous.io from Simplicial Software, LLC saw its weekly downloads peak at 2.2K in the week of January 24, before tapering off to 1.2K by the end of March. Revenue for the game was minimal, with a high of $8 in the week of January 17. Weekly active users peaked at 5.8K in the week of January 24 and ended the quarter at approximately 4.5K.
Snake.io - Fun Snake .io Games by Kooapps Games showed impressive download numbers, reaching a high of 24.7K in the week of January 24. Revenue was modest, with the highest being $7 in the week of March 7. The game sustained a strong number of weekly active users, peaking at 110K in the week of January 24 and maintaining around 98K by the end of March.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES had fluctuating download numbers, peaking at 10.1K in the week of February 28. Revenue was minimal, with the highest being $5 in the week of December 27. The game saw a peak in weekly active users at 87K in the week of February 28, before dropping to 63.7K by the end of March.
For more detailed insights and data on mobile app performance, visit Sensor Tower.